We have updated the setting on our website, to accurately reflect the events of the previous games, as well as the expanded knowledge about the world. We encourage all players to read through it before the next game, so that they are up to date with everything that has happened, as well as the history, since the next game will be travelling back into the past.
The pages within the setting that have changes to them are: Setting, The History of Skyldingheim, The Clans, Clan Myrr, Clan Ingjald, Clan Vidir, Clan Skogr, Clan Aldrnari, Clan Soknakarl, Death and the afterlife, Storytelling, Bearskins, Boarskins and Wolfskins, Magic, Religion, Mystical Creatures and People of Note.
We would like to announce that Sophie Melchior is officially joining our GM Team.
This won’t really change anything from your perspective as for the past two games she has been pretty much doing what a GM would do, plus playing some great NPCs, but it is more to acknowledge how much she contributes to the game - we would not be able to see this through to the end without her. Welcome aboard (again) Sophie
Addendums and erratas
by Walter Hamer
A new document has been added to the rules section to include three Godi rituals, one of which had been left off a rules release and the other two have been amended (updated again on 28th July 2019).
While you're in the rules section, the rulebook now has line in the Hunter Facet description of "You may follow footprint trails or glow stick trails."
Communal Blooded items
by Saga GM Team
A list of the communal blooded items (and the abilities they give) that the players have can now be found on our rules page.
by Saga GM Team
We have made a few changes to Rulebook, including removing archery, adding a thrown weapon ability, adding in a new call and changes to the Thief and Trader facets. We recommend everyone takes a look.