Magic is woven into the fabric of Skylding life, and those who practice it are known as Seidr. To be a Seidr is to work the primal forces of nature to your will, and channel the power of your ancestors. A Seidr's magic is quicker than that of the Godi and used for different things, such as bolstering their allies, cursing their enemies, and warding places or buildings. However, they work with Godi during burial rites.
Unlike Godi, Seidr do not live apart from society, they can bond and belong to a clan, and rise to positions of leadership. Seidrs have no group organisation, but rather work alongside others in the community.
Runesmiths are those that can channel magic into artefacts, usually weapons, by inscribing runes onto them. Most enchantments that they provide are single use, so Runesmiths are kept very busy in times of conflict or change.
More information will be found about specific magic for Seidr, Runesmiths, and Godi under the rules section.