When a Skylding dies, proper burial rites must be performed before the next sunset by a Godi. The rite includes a tumuli (external link) of stones built around the body, along with symbolic possessions which loved ones place to represent their life. Runes are painted on the tumuli to send the spirit to the afterlife. It is widely known that if the proper rites are not followed the body of the deceased rises again as a Draugr. If a tumuli cannot be built then a funeral pyre is used instead.
Those who have a proper burial are said to go to the afterlife befitting their role in society. There are four places that the Godi talk of: Valhalla, (external link) Folkvangr, (external link) Hel, (external link) and Helgafjell. (external link) None are seen as bad outcome if one’s spirit rests in a place it is happy.
A few months ago, the Skyldings travelling in Elivagar visited all 4 afterlives.
On Asgard, they found that the gods were asleep, and there were shapechangers that had taken their place, controlled by the elves. The hall of Valhalla and Folkvangr was indeed one hall, and contained spirits of their loved ones.
On the mountain of Helgafjell, they discovered the founders of their clans, and Skylda of the runes residing their, and they were gifted things that helped protect the gods.
In Hel, they found refuge with the goddess, the only one of the gods still awake. They also discovered that if you die with the mark of Hel, that is where you go, but you will be challenged upon entry.
Please note: Death is permanent. Once all healing methods have failed, and a player-character is dying, they can stay bleeding out until they have passed on their final words to those nearby. Once they have died (with or without their last words) they must report to a GM.